Whether you are a curator, an artist, a collector, a writer or a cinematic franchise owner you care about your artistic concept. Creative DAOs allow you to govern a treasury and decision making to protect and grow your artistic concept or web3 game world.
Lú DÀOs (芦 道): These DAOs provide the necessary tools to allow for community-driven game content. Through different Councils, vetted content creators submit Content Generation Proposals to the Chambers, each Chamber is comprised of a sector of the core development and product teams. LuDAOs are the new standard for game-world governance.
Měi DÀOs (美 道): These DAOs provide support for Artist Co-ops allowing art collectives to add value to their Collective Artistic Concept. This DAO is a decentralization tool for digital and traditional Art / Design Collectives.
Guilds are communities of artists across various disciplines who propose new content regarding different aspects of the game. Entrance to Guilds is granted upon approval from the Priest of a Guild or by being approved by a majority of the members of the Guild. All members of a Guild need to be active players, as they must meet a minimum time spent online per month to maintain their right to vote and to submit drafts for proposals.
This is the easiest role to obtain within a LuDAO. Scribes are in charge of writing narrations of events that happen inside the game as lived through by the game community. They collectively peer review their fellow guild-members submissions to make sure narrations are properly written following the style of the game world. These writings are called Scriptures which are sent as proposals to the Temple of the Priests to be officially included in the Scrolls of History of a game world. The History will be publicly available for reading on Alexandria Wallet.
To become a Prophet you need to be a prolific Scribe. You must meet a minimum amount of contributions to the Scrolls of History of a game world. As a Prophet you will oversee the development of characters and the plots arisen within the game world narrative, and upon their observations to come up with creative and exciting plot twists, revelations and other transcendent events to enrich the existing the game world narrative.
Guild of the Artisans: Illustrators and concept artists
Artisans are in charge of illustrating the new game content that is approved by the Temple of the Priests. They must fulfill requests by the Temple of the Priests, as well as those made by the other Guilds as complementary material for their proposals. This Guild is also in charge of proposing artistic style guidelines to be vetted by the Temple of the Priests and enforcing them within the Guild once approved. Their works will illustrate passages in the Scrolls of History.
Temple of the Priests: New assets or dynamics for existing assets
To become a Priest you must demonstrate creativity and commitment to improving the game by making it more fair and fun to play. Priests are in charge of proposing new items that could work under certain. For example: weapons, armors, skins, runes, or new spells for a combination of those runes, or the ability to make new alloys will metal ores. If a sword with too much attack has the potential to create unbalanced competition a Priest must open a debate at the Guild on whether such unfair situation exists.
Council of the Gods: New game dynamics
To become a Sorcerer you must demonstrate a fair understanding of game design principles and the possibilities, implications and limitations of web3 features in gaming. Sorcerers have the power to propose new game mechanics that significantly enrich the game experience.
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